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@millforce2k I also noticed the number of stages don’t go up along with the increase in required points either. It is definitely due to an increase in points rewarded per target going up along with the total required points. Ironically, my runs (number of stages and time) always feel shorter every time there’s a big jump in points needed. The bonus TFs squad seems to have the biggest impact on how many stages/how long it takes to complete the whole spark run regardless of points required. One thing that I haven’t been able to tell is whether difficulty is getting harder due to TFs taking more damage at higher levels. How long each TF survives seems to vary so much from run to run regardless of the level.