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@martin-amg
This probably won’t fix the issue, but you can check application log in event viewer and see what crashes the game, maybe post it here like I do. Last time I opened a ticket, I pointed towards this topic, so I can show Rovio that other people have the same problem as me.
If their devs work in sprints (scrum methodology), they probably set points for each issue, so the more people affected, the higher the chance it goes from backlog into current sprint.