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@andrewinireland
@exientgreg Thanks Greg- just a couple of points:
- Only subtract the coins once the run is over. This way if the game crashes during the run, the player does not lose those coins. Likewise the number of plays (I think it’s currently 2 per day).
- I think the cost per play needs to be reduced by about a factor of 10. Or have some form of exponential increase rather than linear for the cost/level.