Reply To: Daily Challenge – current difficulty

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AggieGuy
@aggieguy

I would say a 5-6-7 DC should exist, or heck, even 6-7-8, because the only people who would ever encounter it would be the pay-for-play people who finish the DC every single day because spending hundreds or thousands of gems per day is just part of the game for them. Let Rovio continue to take money from the suckers.

That said, had the same DC as Lemon. On the KPP, round 2’s boss was where I also kept having problems, except instead of getting blown into the orange tunnel, he would just drop and sit right below where he starts. Took 3 tries to get past him. The last boss took 60 gems, but I knew I could dispatch him with just 1 more bird and I didn’t really feel like going through it all again since both preceding bosses are a pain.

Also, on boss one, there is an easy way to get rid of him using Silver. Once he gets shot onto the upper platform, send Silver into the flower and when she gets close to hitting him, activate and she will launch the boss off to the left and off the screen. If he rolls too far to the left, he will be out of Silver’s range. Also, to increase your chances of success, use Chuck, and only Chuck, to hit and destroy the light pole sitting on the ice block. Do not hit anything below it and collapse the structure or else the boss might roll right off when he gets launched up there. I also tried it with Stella, and came close, but not quite far enough. Stella might work, but Silver works for sure. Bubbles might be able to do it as well.