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@beakymcfeather
UPDATE 5/21/2020
Character designs have been more or less finished by now and pre-drawn body parts (mouths, rotations) are all complete (not sure if rig is the right word to use as I’m not using any bone tools)
Begun work on a rough animation, where anything drawn beforehand will be animated and the keyframes will be drawn for anything that doesn’t use the pre-made assets.