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@wumbo
I have Angry Birds PC 1.0.0 and ClickGaster’s modified gamelogic.lua set up, and I’d like to know what the simplest method for decrypting/encrypting the game’s lua files (not just the level ones) would be, and if somebody could walk me through it (I’ve tried the QuickBMS method already but it didn’t work, either it isn’t compatible with this version or I did something wrong)