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@doulgas
You’ve hit on exactly the point — to get the biggest scores consistently you have to spend gems, which means eventually spending money. Rovio is a business, obviously, and they want to make money, so they must reward the players who pony up the cash. But they also have to balance that against the need to keep the more casual players involved and not drive them away, or they lose the eyeballs that drive ad sales.
I’m not one of those who pay to play so I accept that there will be many times I just can’t win.