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As usual we have the same DC Aggie. Round 2 was definitely a lot harder than usual. I managed to clear the 1st room with 3 birds and the others took 2-3 birds each, thanks to all the random crap and pigs everywhere. Round 3 was a 3 bird/room nightmare and even with a golden pig appearing in one of the rooms the whole run left me with just 1 bird for this boss room:

I threw Bubbles into the middle and that demolished everything and got the boss into the right flower, sending him into the cycle of rolling down the hill. Normally you’d just wait 5 minutes for him to slowly die, but as I had no birds left and no free bird video, I was forced to pay gems for more birds that I didn’t need, just so I could wait for the boss to die. Pretty annoying though frankly I’d rather bite the bullet and not have to deal with rounds 2 and 3 again.
KPP is the same one I had a few days ago; starts off super easy and then the 2nd and 3rd boss rooms are just a complete load of garbage that are designed to waste lots of your birds by blocking crucial trampolines with junk. I didn’t take screenshots last time but now I had to, just look at his nonsense. 2nd boss room:

I had 6 birds on the attempt in the screenshot and still failed. The furthest trampoline is blocked with junk that you need to clear, but you can’t do that right away as there’s more junk in the way that you have to clear first to get a clear flight path across to it. Plus all the junk floating in the middle of the room which you’re better off clearing as your birds are likely to collide with when you’re trying to get up to the boss.
I recommend using a stronger bird to clear the trampoline as Red and Blues didn’t break through most of the time and just bounced off the wood. You’re also going to want to destroy both planks of wood in one shot as leaving a single plank will very likely ruin your shots. Once everything is clear you use the 2nd trampoline to get across to the furthest one which gets you up to the boss.
3rd boss room:

Again, both trampolines are blocked with junk so that’s 2 birds minimum that you need to use to clear each of them, as the only way to reach the boss is to bounce a bird from the left one to the right one which gets you up to him. Again, strong birds are more reliable to do this. You also have to open up the exit beforehand, ideally with Terrence, Matilda or Bomb. Then the boss might just land safely once you get him down so you need at least 1-2 birds in reserve in case that happens so that you move him down the exit.
I beat this KPP eventually after using all my lives and watching 2 videos for extra lives. For the 3rd boss I ended up sending Silver up to to the boss after clearing the trampolines and booting him into orbit. Those last 2 boss rooms are some of the most idiotic designs I’ve ever seen.