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@xssight
I get that bugs happen in software (and I’m annoyed), but why the Challenge Run is a requirement for Daily Quests is bad game design. I lost the first Daily Challenge after I paid for the Jungle because I happened to play my three free Challenge Runs right away. If you play the night before, you get punished. Why do the dedicated players who actually shelled out the gems/money for the Jungle and Challenge Run have to start potentially paying to beat Daily Challenges all of a sudden?!