Reply To: Daily Challenge – current difficulty

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Buster
@doulgas

A couple of incomplete rooms would have helped today. Saturday’s DC was tricky — one where you send him cycling through the tunnels until he sustains enough damage, as there’s no obvious way to send him off the screen. If he gets stuck on the top perch there’s no easy way to reach him.

KPP was weird on my device. I thought I had for sure cleared the room and was waiting and waiting until I thought the game had frozen. Turns out there must have been a micropig that was just enough offscreen I couldn’t see it. I threw birds all over the place until finally a bomb knocked it out, but by then my deck was nearly exhausted so just threw in the towel.