Reply To: Daily Challenge – current difficulty

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DJLarryt
@djlarryt

@douglas I tried it today as well, first time into the KPP round 1- I used Blues to get rid of that small balloon ledge in front of the KP platform, then Silver to fly under him and knock him upwards out of the screen. To my shock it worked, he never came down and the screen ended! I never even used that vortex thing!

KPP screen 2 (4 rounds) is one of those ones with a whole maze of slime flumes and a fireman pig sitting at the very end on a platform that KP will invariably land on before falling out (if you ever get him there). I somehow managed to do it by dropping Mathilda’s egg into that flume first to get rid of that b**tard, then dislodging the KP from his platform using Blues. The KP falls onto a flume which sends him flying towards the slingshot and the ledge sitting above it (good luck knocking him off that unless you took Hal into the room) I quickly sent Silver under him as he was flying and again, hit him upwards and he just happened to bounce off the ledge and fall into the flume that takes him right out of the screen. TOTAL LUCK

KPP screen 3 (5 rounds being another total suckfest where micropigs somehow magically survive even a barrage of rocks, a direct hit by Bomb, and falling 2 and 3 levels to land on the floor): Final level was a surprisingly basic screen with flowers, a rock floor that’s got a hole in it on the right hand side (blocked by balloons) and a rock ledge to the high far right where KP is sitting. AGAIN, keep the Silver until the end. Used Blues to push him into the flower, when the flower shot him out AGAIN used Silver to fly under him and knock him upwards into oblivion.

I didn’t expect to ever finish this and can say if it weren’t for Silver being able to catapult KP into the upper oblivion, I never would have succeeded.