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@joeb
I hope Rovio keeps up the style like today’s. I also agree, and really like how the DC and KPP were nearly all just 2 rooms per stage. Luckily I didn’t need to repeat any to beat the bosses but it cuts out a lot of time compared to the long 4-5 room Stages.
If they wanted to up the difficulty at least it wouldn’t eat up more time replaying long beginning stages and leaves more opportunities to develop a better strategy by playing it more times.