Reply To: Cave 25 Boss, Alpha Pig

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Maxx_Matt
@maxxmatt

@bchild
You are welcome


@jamairoqui

yesterday,I wrote a follow up at your last post. It disappeared after editing it once. Not too bad, I’ll writer It again here.

Bard vs. Seadog Is a very close option. Bard kick ass every round while Seadog become overwhelmed after Snor goes half killed. For example my birds:
– Bard deals 5400 damages rumping up to 7500 after a stun. Using Thunderbird or Skullkers even my Bard reach 7500/10500 damages every attack.
– Seadog attacks almost twice, deals 7100 damages and after 5-7 game rounds he starts to deal 21500 damages. From my perspective, my Bard Is a little bit subpar when compared to Seadog.

On this argument, I want to elaborate a little bit more other not obvious choices: of classes are the starting point, I noticed that picking up the right subclass Is the real challenge, when finetuning good teams:

Challenger Samurai with Gram Slam! Samurai deals 150% of base attack, this specific sublass 150% of damages to stunned Snor. It activates any
further team winning plan
Challenger Seadog with Punisher It can gang up, primarily with Samurai and then with THunter. Aside multiple attacks, he can stun Snor, too. Actually it is the best team improvement: multiple attacks, stunning effects, massive damages.
Ice Lightning Bird with Time Jump It counterbalances its low damages with a good dodging skill and the key capability of letting ganged-uo Samurai and Seadog multiple times through Time Jump.
Challenger Treasures Hunter with Ballista Its insertion is self explaining: it heals itself and easily delay Snor. As additional bonus coupling THunter with Ballista deals 5k or 10k damages each attack.

This team is clearly a good bomb to use and has a great success rate. I played 40 games and restarted it only once.