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Hi @jamairoqui,
I’m actually “farming” and/or “grinding” cave 26-10 since its first appearance and after figuring out how to beat the boss, I made endless try outs of different teams configuration (especially because I get bored really fast ;-))
I keep track here of the “Key elements” I always use to kill Snorg as quiick as I can without being overwhelmed by his summoned allies:
– Treasure Hunter (keep Snorg counter low)
– Matilda Perfect Balance (shrink rage chili recharge time)
– A single efficient stunning effect : Bard or Grand Slam!
– A single efficient multiple attacks effect: Illusionist or Seadog or Chronos Set
– A single damage enhancing effect: Punisher or Ballista or Challenger Samurai or Nightmare
Combining this elements you can easily arrange Quick wins, especially you with E10 and M100 birds (mine average 90, for example).
Illusionist/Chronos
Bard/PerfectBalance
TreasureHunter/Ballista
Seadog/Punisher
LightningBird/SetReset
Samurai/GranSlam
TreasureHunter/Ballista
Berserk/Punisher
Anything that Can break parity, create asimmetrical effects and delay things should be used there.
For example, if I’m not in a hurry and I’m in need of Snoutlings, I’ll slow down the game even more by adding more stunners (both Samurai and Bard) alongside Seadog with Pitpocket. Anything become slower buy more profitable.
Another example, the quickest way to win but the highly failure oriented Is this team
Cannoneer/Punisher
Samurai/GranSlam
Priestess/PerfectBalance
Marksmen/Ballista
If you can alternate TheBlues rage with the Samurai stunning effect and keep Snorg stunned , You’ll kill him in a very Quick and brute way. If you fail, you could quickly reload and retry.
Have a nice game, Hope It helps
MaxxMatt