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I’ve been fiddling around trying to figure out the quickest way to 3-star Cave 26-Level 10. So far I’ve settled on a team of:
Red Samurai with Titan Grip set (E10)
Chuck Thunderbird with Sonic Lance (E10)
Matilda Bard with Nightmare (E10)
Blues Treasure Hunter with Ballista (E10)
All of the birds are L100/M100 with elite headgear, with Samurai and TH being the hats that heal.
With those four and that set of weapons, it takes around 20 turns, 19 if I get a few more stuns, 20-21 if I don’t, and 7-8 rage chili refills. The benefit is that Snor very rarely gets a chance to call helper pigs. So while other combinations may play faster, if Snore calls for help it can take a lot more time to clear the level. If I don’t get distracted it takes about 5-6 minutes for one cycle of the level.
Aside from the obvious swap of Stoneguard for Samurai (which reduces the stun effect proc, so it doesn’t make things better), are there any other combinations that would play as fast and still not allow Snor to call his four helpers? For example, I’ve tried substituting Cannoneer/Finisher for Bard/Nightmare (to reduce the damage done by Snor before he starts charging), but although that can play through pretty well it’s still a little slower than the set above (averaging 8-9 fills of the rage chili).