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@thepeckybird The .json files are encrypted the same way the .lua files are. If you have OpenSSL on your computer you can use the method described here to decompile them both. The only difference is that decrypting the .json files results in a readable plaintext file, while the lua files are still somewhat obfuscated.
As for decrypting .dat files, I’m not aware of any way to do this. They contain raw hex data regarding sprites’ coordinates, size in pixels, and rotation point.
@beakymcfeather I think there might be a misunderstanding here. The games used PNGs and PVRs interchangeably until a later update, which replaced many of them with zipped raw data. The left is the 4.0.0 version I downloaded, the right is the most recent (7.9.6).
EDIT: Okay, for some reason I can’t post the image here, but if you go to my album there’s an image comparing the 4.0.0 files to the 7.9.6 files.