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I definitely agree that the levels in the 1000s are ridiculously hard. No argument from me there. But as far as DC/KPP I unfortunately can’t agree. There is always a way to finish without paying. Some times u have to try a bunch and a certain structure has to fall just right or a piece has to fly perfectly into a flower to get shot out but it can be done. And honestly there are some amazing Youtubers out there that have tutorials to show the way if u ever get stuck. I’m not going to plug my own cause I’m not trying to self promote but rather have a discussion. And don’t get me wrong, I understand ur frustration. But u have to view the DC/KPP as an advanced part of the game. If ur looking to just chill and pop pigs carelessly than replay the lower mountain levels. But they specifically designed the DC/KPP to be hard and give a challenge. It even tells u this when u play it. Its not for everyone. This game offers fun for everyone. Some of us really love a brutally hard challenge and enjoy DC/KPP. Some aren’t as good or maybe don’t want to put forth the effort so there’s mountain levels to play that will provide everlasting fun. U can replay them over and over and not get bored because they change and are different every time. I’m honestly not trying to hurt feelings but if you consider it too hard and u can’t do it with tutorials then it may not be for u. But that’s one of the things I love about this game. It has things to do for every skill level from the hardcore gamer to the person who plays once in awhile aimlessly. Another thing I will greatly agree on is how that one stinking lil piggy that somehow manages to fly a mile into the air and some how land as if on a cloud so it don’t pop in an unreachable area is unacceptable. Or when the boss somehow goes somewhere it cannot be reached. These things are super frustrating and annoying and need to be fixed. But they are bugs/poor game design. And we just have to accept it for what it is and try again. One thing I definitely suggest is taking a screenshot and send it to rovio. They can learn from these and help make it better. Believing that they can create these things and make them happen is giving them entirely way too much credit. Game design with a game like this is extremely difficult and rovio has a high demand for content and they can’t always be found play testing before launch. And it sucks tbh. Take a screen shot, try not to throw the phone (even tho this game really makes me want to some times) and try again