Reply To: Any Ideas for The Next Caves???

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Kaos 5
@supremechuck

Here’s some ideas:

Cave 22

Chill Fortress(Submarine Levels)

Effect: Ice Prison

Types of Enemies: Mostly Snow, with pirates mixed in, plus the Adventurer.

Boss: Blizzard Pig

Iceshards: Deals 3 x 1503 damage.

Black Ice: Charge 2 turns: Deals 4189 damage to all enemies. Their rage ability is blocked for 4 turns.

Cave 23

Prickly Reef

Effect: Prickle Power(A different version of Deadly Grip): A cave filled with thorny cactus knights and their minions dealing 2350 damage to a random bird every 3 turns.

Boss: Cactus Knight Captain

Huge Spiky Blow: Charge 2 turns: Deals 10567 damage, target also takes 2345 damage per turn for the next 3 turns.

Sharp Spikes: Enemies attacking the target receive 15678 damage per attack for 3 turns.

Ironclad(Passive)