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@sebth
your data are very reasonable, from my gaming experiences too.
The most you play, the most you Need to refine game strategies in order to “counter-act” opponents’ perfect choices.
If you exclude events’/world map games (simply too easy, any choice you’ll do), the real threats to manage come from Arena Top Level M80/L80/E10 enemies. Usually, at that Level simply “things happen” and you can’t avoid almost anything.
Nature’s Blessing is an high level answer to Witch/Rainbird/SelfHealingBirds too strong not to bè taken among the possible choices (style of play and team composition needed in order to expand this argument, maybe next time :-)).
Nature’s Blessing and Sweet! will bè mine next to Power Up weapons sets of choice. Thanks
PS. the possibly best way to completely shut up opponents’ healing is your own (often underused) mythic Flag banner with Diminished Healings. You Can Power Up yours with Sweet! while shutting up opponents’ ones. I often use it, but It is only L72/E10, actually. On the other hand, as soon ad I’ll grab a new Mythic Time Walk, the impact of Nature Blessing on the game Will bè raised a lot. :-)