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@lemongrab
@optimuspig I just realized why. I stopped using characters with precision weapon (Grimlocks etc.) then switched to characters that destroys pile of blocks and pigs (Soundwave, Blaster etc.). They are not good in hitting those fireballs so its either I engaged with them (WMTs) in a shootout or just dodge those fireballs instead. I’m also used to hitting missile when it’s very near because the characters I often use can’t hit it when it’s far away.