Reply To: Class selection question

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Maxx_Matt
@maxxmatt

@pointless @bchild
I’m sure we could both elaborate better arguments about this point using examples.
When in arena,I usually approach my “team building strategy” according it as an answers to opponents flaws. Almost any competitive player use Valiant as base set up for banner. You almost always need to do the same in order to “recovery” as fastidi as him. I can state that my Skulkers improves up to L80/M50 Fully powered BEEP weapon set and since the beginning, when I didn’t opt for him so often, now He is
one of my preferred choices for specific reasons

– A.I. teams will kill Skulkers first, anytime.
– in a team with Skulkers/Chuck/Bomb, A.I. Will leave alive both Chuck and Bomb, letting you to fire a first turn chuck chili rage both if you win or lose coin flip
– any balanced couple of birds like these ones (Paladin/Rbird, Witch/Berserk, Wizard/Witch, Cleric/Thunderbird, Cannoneer/Samurai, Lbird/SeaDog and so in), will benefit from shield break and beep stronger attack plus its own splash damage.
– I discard Skulkers against teams using Chuck with Mana, Venomous teams coupled with a banner emblema that deal damage to my birds or when I look at opponents birds and see they opted for 3 heavy beaters (for example Wizard/Bomb/Samurai).
– I consider Skulkers always like “the third Bird, with damage enhancing abilities” rather than a first pickup …but lately these months, I found myself opting for It very often
– there are really few common game situations during which dealing more damages is worst than dealing less (only opponents playing with ThornWalls or Retaliation come in my mind).

Not arena related arguments could bè done in order to build good 3 birds teams to Explore Caves’. Skulkers enhance Druid/Paladin or Samurai/Witch or Bomb/Chuck as well. I opt for Skulkers during events anytime I can. splash damage, during these situations and It secondary ability often work ( ok, excluding pirates and some special enemies)

With these arguments, I’m not ALWAYS using Skulkers, but compared to Bard, It gives FAR MORE to a lot of different game situations rather than the latter.