Reply To: Mastery Points

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burbman
@burbman

@maxxmatt – my approach to cave nine is to just play what I brought. Some teams clear the level in very short order, others can play for five or more minutes per battle. Either way, I have found that these battles on average pay out more mastery per play than any others, cave effects just add to this. All of my classes need mastery, so I am not too worried about which ones to play to maximize effects. On a mastery per minute basis, I would venture to guess that Wizard/Spies would do very well here, my current team of knight/cleric tends to buff a bit more, and increases the opponent count into the mid 30’s per battle getting more mastery per play as a result.

In my opinion, since I do not play arena, it is better to level all classes within a single bird family up evenly until max can be reached for all at nearly the same time, as this keeps the dojo from becoming diluted, and maximizes the value of mastery earned through events and via the calendar. Other players may have a “go to” team that they prefer to level up quickly and allow other classes to trail behind. Deciding which is better is really up to the individual player.