Reply To: Version 2.1 is here

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KennyMcC
@kennymcc

@datguygamer
I just wrote to Rovio this:
Hello,
I think that every player can confirm you that the new Ancient Relict system is too greedy. Ancient Relict system: 30 LCs (50LCs in Arena), 3 set items destroyed to have guaranteed one new random (not specified) set item with a chance of 20% to get random Ancient set item which is 10% stronger than normal set item.
30LCs (50LCs in arena), thats really too much! How about to make at least 1 free (0 LCs) fusing per 24 hours for playing some ad? It would be the similar way as it is with GPM. What do you say?
I understand that your company wants to earn money by doing this but you want to pay too much for so little in this Ancient Relict situation.