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Without tracing an Island/Arena/Enemies/Events game situation in which you can state “this class is perfect for this”, the question fell in a vacuum made of personal preferences.
You should build “a better team” picking up the best interacting classes with their strenght working well together.
I used to play this way, switching birds and weapons’ as much as I can after evaluating opponents team
When I have to “try” a new cave or level I usually play the first introductive game with Paladin and Rainbird. They are my max level/mastery classes, are both self healing, dealing with multiple enemies, remove opponent curses and have the best two chilirage available. As I told you before, sometimes they are not fit for enemies at all (pirates, ninja, immunities, displacements and so on).