Reply To: Help with the KPP

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RIP Piggies
@rippiggies

Yesterday’s set of KP levels was hard, as shown in those screenshots above. I’m not a big fan of the KP levels that need a lot of luck – e.g. the first yesterday (with the fans top and bottom) often ends up with the KP in the bottom far right corner, and even dropping things doesn’t kill it, so then there’s no way to hit it even if you have a bunch of birds left. The second (shoot the small structure with TNT in the top-left of the middle of the screen) needs luck to blow up the bottom stuff and deliver KP into hittable range on those platforms. The third is basically a waste of birds unless you have Matilda and Silver – pure luck. So I thought yesterday was bad, but then today we’ve got that ridiculous and unpredictable KP level on stage 2. When I played that in the regular levels, I always knew I needed Matilda or Silver to start so I could knock out the screwdriver pigs. Didn’t get them once in five tries. So wait for top screwdriver pig to fall asleep (eight minutes on one go!) but then of course the platforms on the right don’t break and KP remains unbeatable. Sucks. What’s worse is even if you sink gems into a bunch of extra birds, there’s no guarantee you can beat that level! If KPC stays on this trajectory, I will stop playing. It’s just too stupid, not even a test of skill (just luck / perseverance) if they keep rolling these KP levels up. The rewards are pathetic cf time and resources you need to spend. What Rovio should do is put the daily challenge and KPC on a streak system so if you beat it five / seven days in a row you actually get rewards that are worthwhile. That’s the only way I see them getting people to keep spending gems.