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Here’s what’s so awesome about this round of competition. Aside from the bunches of crashes that started this morning (which, by the way, requires you to log into the playstore (at least for android), manually update), and then Samsung and some others just released an update that’s causing it to still not work well until you update your OS … and then the crashes just continue but ONLY when you’re playing a competition round and they “close out” the mission at the start, not at the end like they do with the map missions. Therein lies the catch! It’s not about Rovio trying to fix everything … because the way they close out the missions is clear … if you lose a mission and the game crashes, you can’t restart it – and so – you need to ‘buy’ more stuff and max out spending what you have just to keep playing.
Yet, with 10 million downloads on android, even 10% = 1 million players. That means the game is played at least 2 times per day during competitions for 2 million plays, daily. With 4 rounds per play (totaling 8 rounds per person on average), and an average of 1 ad every 3 rounds, that’s 5.3 million ad pop-ups. At 10 cents per ad (just guessing wildly, here on how much ads cost), that’s around $533 thousand dollars … per day … off of just one OS. Now, count windows and Iphone/Ipad … and well … can you think of a good reason why it’s not fixed? Just saying. Wouldn’t want to speculate about the company that said they wanted to become as big as Facebook and Google.
‘Course, the second best thing about this competition is that, after 25,000 points, it jumps to 100,000 points. Now … at an average of 1200 points per round (that’s 105% sparks with missions that are completely dominated between 350 sparks (totaling 700), to killing the big bird in the background for 2200 or so (4500 sparks), and a weighted average of mission types every 4 rounds), that means that you can earn an average max of 4800 points every 4 rounds. Sure, some real go-getters might do a little better, but I think that’s a fair number. So, for the remaining 75,000 points, you need to make that average max during your 4 round sequence over 15 times. So, let’s assume the game doesn’t crash (which mine just did again and which is why I have the time to write this). Based on the number of resets within a round (one 24 hour period), if you let the game reset on its own, you can play at least 5 … maybe 6 times (maybe 12 if you don’t ever sleep)? (someone feel free to correct that). But, let’s say you do sleep and you can only play 6 rounds letting it naturally count down between each 4 round set. That leaves you with 9+ times to reset in order to achieve the goal. Well, at a rate of 10 gems, then 20, then 40, then 60, and so on … (frankly, I don’t know what comes after 60 and only reached 60 once because I pressed the wrong button), assuming they continue at 20 gem increments, you’d need 910 gems just to get 250 bonus stars. That’s gong to cost you $20 in their store (again, assuming the game doesn’t crash, steal your gems and your money).
But hey … you at least get to earn more sparks to fight with other people in the next competition to fail to earn a new transformer that you used to be able to earn with in-game play. So … fun, right? *sigh* Sorry … let the angry bird retorts, begin!