Reply To: AB2 forum vs other AB forums

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Bluedog
@bluedog

@mighty-red-1 – I’m sure there was a commercial imperative behind this. It’s clearly reflected in the way the game is set up, which is my point; Rovio have gone all out to gain revenue, and consequently the game feels as if it’s trying to turn you upside-down and shake the last coins out of your trouser pockets. Which leads to all the frustrations clearly demonstrated on virtually every thread on this forum.

My point touches on this though, because I feel by chasing the money so obviously, Rovio are in danger of changing brand perception enormously. Part of the reason they have been so successful is the affection players had for the game and it’s characters. Do you think they would have sold so many soft toys, and had a movie green-lit without that? And would those things have happened on the strength of AB2 in isolation?

I’ve also said on here that the game itself is beautifully designed and still fantastic to play in many ways. But it clearly doesn’t have an end-point as such, and has become a constant re-hash – makes business sense, because they don’t have the cost of developing new levels – but from a player’s perspective it is becoming incredibly tedious.

Put simply – it’s Rovio’s absolute right to produce the game as they choose; if they decide, for whatever reason, that they need a product that generates more money and AB2 is the result, then that’s their decision. However, I feel that they are playing with fire by moving completely in the opposite direction from what underpinned their success in the first place.