Reply To: Angry Birds Epic v1.5.5 is out

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Sutekh137
@sutekh137

@datguygamer

Yes, Mastery 100 is probably required to do well in the Caves, but how on earth are you going to get there?

To go from 60 (which many/most folks weren’t even THERE yet!) to 80 will take, what, 250,000 mastery points or so, per class? Then 80 to 100 another…300,000 per class? That’s 1100 Dojo buys _per class_, minus whatever precious little you can knock out grinding. Even if you are religious about visiting the Dojo and get in 6 or 7 visits a day, at, what, 5-6 snoutling buys before it all goes LC, that’s 30-40 +500 mastery buys a day = 15,000 to 20,000 mastery per day. That means to take a class from 60 to 100 will take something like three weeks. How many classes do we have? 30? so that will be 90 weeks before everything is good to go, and that’s with a never-miss-the-Dojo schedule. (It’s also 2.3 million snoutlings, incidentally…).

Sure, you might be able to get that down to 60-70 weeks with lots of grinding, doing well in events, and also using any extra LC on Dojo buys, but that’s still over a year of same-ol’ same-ol’ gameplay.

If that year were spent doing something new and challenging, then maybe, MAYBE it could be fun. But what is new or challenging about grinding Mouth Pool (if it even stays remotely lucrative) and setting your alarm for every three hours to never miss a Dojo refresh?

In summary, “No thanks.”

Yes, these changes could be considered “new versions”, but I am talking about a whole new game (like Angry Birds 2 — whole new app). At this point I have no idea what a long-term player sees in gutting/grinding it out (granted, I don’t play the Arena, but what folks say about that is largely negative in nature, too).

Thanks,
sutekh137