Reply To: Patch 1.5.3 preview

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Jamairoqui
@jamairoqui

Nobody will “lose” anything. Say you have a L59 M8 hat that is within 4,000 points of leveling up to M9 under the old system. That hat has a certain total number of mastery points, assuming M1, M2, M3, M4, M5, M6, and M7 all have specific number of points you needed to accumulate to reach that mastery level. Add up those values. Then add in the amount of mastery you already acquired at M8. That is your total mastery level for that hat.

Now add up all the mastery points you need under the new 60-level mastery rank system to get to each of the 60 levels. Find the point in that system where the total mastery point value matches what you had under the old system and that is your new mastery level. It will be identical in terms of fractional achievement to the maximum mastery level, and assuming that Rovio/Chimera scaled the strength appropriately, the hat should have the same properties.

The only difference, as I see it, will be that it will take you less time to get to the new mastery level. But the new mastery level will have less effect.

This seems to be not very important in the grand scheme, and it doesn’t appear anyone will lose anything. People who were level 15 will be level 60, people who were 3/4 of the way through level 14, needing 10,000 or so mastery points to get to level 15, will still need 10,000 or so mastery points to get to level 60. It’s just that they will go through several mastery levels before they get to 60.

The people who “lost” were the people who ground their birds to level 15 back when it took 50,000 points to go from 14 to 15, or 13 to 14, or 12 to 13. But that was an update or two ago.