Reply To: Upcoming Event – Dangers From The Deep (Elite Guardian) New Helm

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RedYoshi45
@smwforever45

I think that each time the World Boss is defeated, its health and damage should go up by 2%. That would make the boss’ difficulty increase exponentially. Everyone would try defeating them as many times as possible before the others do. It would boost competition, difficulty for end-game players, and possibly the income for Rovio as well. Who’s with me?