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@soundwave
From @lewie4 ‘s comments, it sounded like the programmers implemented a new underlying structure for configuring how targets are prioritized in the game.
If that assumption is correct, it will hopefully just take a little time to work the bugs out. It sounded like a fundamental change to how that logic was programmed.
But if the goal is indeed to make the energon icons less useful, that stinks.
Better testing and qa for this game would be awesome.
I also don’t fully understand the purpose of the auto fire feature.