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Some thought & figures for results from the first 2 hours with 100% bonus:
Day 1: 685 average pre-bonus, high 1333, low 353
Day 2: 558 average pre-bonus, high 1247, low 0 (twice), otherwise 310
Day 3: 400 average pre-bonus, high 720, low 193
Day 4: 417 average pre-bonus, high 997, low 207
Day 5: 0 runs
This reinforces my perception that fewer high-value targets were available from day 3 on.
I tried to pay attention to target values destroyed in later runs. Non-specified color blocks had 0 value, pigs had 1 point value.
Getting killed by Boss Pig back-to-back in Pig City runs during the 100% bonus period sucked. Period.