Reply To: [SPOILER ALERT] Upcoming Elite Headgears

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RedYoshi45
@smwforever45

@shapokomanbeast
I wrote to them about Elite Mastery (like @datguygamer before me) and just got their standard response for ideas and feedback :P

All of us here at Rovio just love reading feedback and ideas like this! This helps us to provide the best possible game experience for our customers. We’ll keep this in mind while working on new updates.

This is what I wrote to them, if anyone’s curious:

Don’t worry, this isn’t another bug report. For once. :-P

Anyway – I honestly feel like Elite upgrades aren’t really much more, and certainly not really worth 60/90 Lucky Coins. You get a (usually) much better look on your class, and 10% more health and damage, but that’s it.

To make up for this fact, how about if, with the Elite classes, you also unlocked so-called Elite Mastery? Unlike “standard” Mastery, it wouldn’t further raise health and damage (or maybe it could, but at a slower pace), but raise the value of secondary effects like the duration of helpful/harmful effects, chances, damage protection etc. I’ve always missed that on Elite classes and it would be an awesome thing to have.

To go with that, and to actually have a good use for such powerful Elite classes, a new campaign would be great (starring Stella and friends, maybe???) – or, possibly, a Hard Mode where you can play the entire campaign again, but all pigs are Level 60 and/or get a health and damage upgrade like in the Elite Dungeons.

What do you think?