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@jamairoqui
Very good point!
But, is it worth it to wait when the class in question in an important one to have? I’d say no. So, @smwforever45, my advice would be to go ahead and get TBird, and then if you can wait until all classes are up to 15 before getting the rest (Skulkers, Bard, and Illusionist, right?), AND if you think you’ll be able to build up a big enough pile of Snouts to zoom the new ones up from 1 to 15 instantly, then wait for the rest.
Actually, I might get Skulkers sooner too. Very fun class to play with, even if maybe not as objectively powerful/useful as Witch, Seadog and TBird. Bard and Illusionist can be fun in their own ways too (if you select two other classes and sets that mesh with them), but whatever.
Ultimately, there’s not one “right” way to do it, and it all depends on what your goals are and what aspects of the game you get enjoyment from.