Reply To: Arena Season 8

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datguygamer
@datguygamer

@bubbley I guess it has to with what @poptimus said and I can definitely see it being one of the reasons. The main thing you can understand is that up until v1.4.6, the leaderboards data was being stored locally. But now, it is stored in the server and every time I log in to the game, it makes a file that is a cache file of the current session which is deleted upon exiting the game. So what this essentially means is that the servers now track real-time activity which can’t happen unless a whole lot of players generate a large amount of data at the same time. This is further validated as that’s how the progress of a cheater can be reset. By tracking their actual location and duration based activity . Yes, the game now stores location and account based data as well ( @smwforever45 might freak out on that XP).

Now you can argue that Epic has a lot of players and I cannot say for sure on their behalf but I think that they are purposefully holding off actual teams as opponents as the game now generates auto teams that has a combination of all 5 birds since they are tweaking their arena settings for flushing out the cheaters. Currently I am testing the version and I am definitely seeing progress on the game’s anti-cheat system.