Reply To: Mastery Points

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Anonymous

@bubbley
Were those stats from autoplay, or manual? Either way, I wasn’t aware of 11-4 before, so thanks for the heads-up! But my point was that Druid/Illusionist is a poor autoplay combo. Pretty much any two bird team can roll through 13-5 quickly when playing manual, no? (Assuming M12+, that is.)

There’s really no point in trying 17-5, when 13-5 is essentially the same level with slightly weaker pigs that drop the same amount of mastery (14).

The other difference between those two is the cave effect. 13-5 stuns a random character (which is a pig sometimes! That’s why Matty’s nightmare set is so helpful), whereas 17-5 just damages a bird every few turns but doesn’t actually stun any characters (because the timing of the effect is bugged).

That said, 11-4 is in the same boat (slightly weaker pigs that still drop 14 mastery) without the stuns, so it seems intuitive that mastery/minute would be higher. Except the mitigating factor is that play time is diluted because it’s a seven wave battle, so you have to spend 30 or 35 seconds between levels more often. I’ll run some autoplay tests of my own shortly and report back.