Reply To: Version 1.4.7 is out

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EpicGrindr
@epicgrindr

@smwforever45
Your essay seems to summarize it pretty well, but now that 1.4.8 has been released and seems to have stabilized the rebalance, most of my motivation to figure out what was going on with 1.4.7 is rapidly vanishing, lol.

So focusing on what 1.4.8 does, it seems pretty sad that a player’s mastery grinding AND purchases would be devalued just to achieve a mastery tier rebalance. It is not difficult coding to simply apply progress towards a new mastery tier absolute. From a coding viewpoint, it is also irrelevant how much “over the cap” mastery a player would adjust to. Mastery beyond cap = discarded: no biggie. What you suggest has happened in 1.4.8 would take a lot more coding to accomplish.

At any rate, since I can’t speak to those affected by going from 1.4.6 to 1.4.8, I will leave that topic to you. I will be going from 1.4.6 to 1.4.7 to 1.4.8, and will record current mastery on my game before updating it again to see if there is any change to report.