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@pointless
LOL. If I know teething one year olds (and I do!), they’re good for two things: Keeping their parents up at night (which should help in your endeavor), and not letting their parents focus on other things (which should not). My fingers are crossed that you’ll be able to mine some useful data, but I am NOT holding my breath! :D
@all
I did some more autoplay research on caves 1-5 and 4-5. Results were similar to what I posted this morning:
– Using my Elite Knight and Priestess for ten runs in each level, mastery/minute was 16% higher in 4-5, and snouts/minute were 24% higher in 1-5. Run times were 26% longer in 4-5.
– Ten runs with my Wizard (M13 with L52/E9 Twin Lightning) and Treasure Hunters (M12 with L52/E7 Artillery Strike) resulted in 15% higher mastery/minute in 4-5, and a whopping 62% more snouts/minute in 1-5. (Again, I wasnmt paying attention to count Wealthy Rogues, which presumably accounted for the disparity here). Run times were only 11% longer in 4-5 for this data set, but my borrowed birds were MUCH stronger in 4-5 (319.1 avg power) than in 1-5 (206.6 avg). (The reason for the bird power discrepancy is I was just going through my friend list in order, and this data set happened to coincide with a run of really strong friends’ birds.)
For the record, I chose Wizard and THunters for the second set, because I noticed that my times were consistently lower when I borrowed those birds from friends while running my various Red and Matilda classes in all the prior tests.
I’m officially done testing those two levels.