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It is clear that the Dungeon Hunter 2x reward events are more valuable now. And it is also clear that dungeons should always be played on expert mode to get double snouts. It also makes grinding resources to make potions and so forth a worthwhile thing to do, since snoutlings are now more valuable for dojo buys.
However as far as playing just for snoutlings, I was doing the math and I realize that if you have 300,000 snoutlings banked, which isn’t an unreasonable amount for modest level of pre-update grinding, that translates into nearly 43 separate 50,000 point mastery upgrades through the dojo. Which means if you are patient you do not have to grind snouts to upgrade all of your hats from maybe midway through level 13 to level 15, especially if you get mastery through the events as well. You just spend down what you have saved making the 70 snoutling buys in the dojo.
This seems like a reasonable plan, since I realize I don’t use but a handful of hats in the arena anyway, so there’s no need to grind all of them up to level 15. I only need to grind a core group of maybe 8 or 9 (Wizard, Witch, Tricksters, Rogue, Rainbird, Paladin, Samurai, Captain, maybe Druid (your list would vary depending on what teams you like to use)) and then the others slowly gain mastery through the dojo.