Reply To: How the game calculates damage output

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Elemento93
@elemento93

Thanks RedYoshi for the explanation, now it’s clearer.
So basically, instead of a boost of 100% in its attack, it gets only a boost of 100-45 = 55%.
And that explains the 2111 damage.. I see.
Meaning that the 45% reduction is to apply to its boost in attack, and not on the total boosted attack.
Well, that’s useful for the future.
Thanks again man, have a good day!