Reply To: Mastery Points

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RedYoshi45
@smwforever45

@napoleongl
True but it depends on enemy Chuck whether you can knock him out or not. Some that I encounter are down to 2.5k HP, others are way up at 4.5k HP, and some of my friends’ Chucks have even more than that (e.g. @pointless’ E.T.bird (lol) has 5,288 health at M13). Not all Chucks can be knocked out like that – but I agree, it could help a lot.

And I can’t borrow birds for Arena battles. XD

EDIT: Ok I made up my mind so far that I can say Skulkers is out for now. Great and fun class, but not really the yellow of the egg because it works especially great with classes I rarely use nowadays. Sure, I could have Skulkers buff themselves. But that doesn’t change the Mana problem – and with so many of them being around, I’m not sure if I want to constantly McCool™ them away.

Leaves me with Thunderbird or Sea Dog…
While Sea Dog is required for one of my objectives today, we’ve also got double arena points right now making it much easier to collect the missing 3k points.
While Sea Dog performs amazing in battle it’s not all that useful until I got it to at least mastery rank 7 or something. And Sea Dog prefers high health which isn’t always the case in Arena battles.
On the other hand, same goes for Thunderbird – the shield needs to develop first, and at very low mastery, Chuck is somewhat low on HP.

Still, I tend towards Thunderbird. I will make my final mind up after I’ve borrowed @pointless’ E.T.bird for the Daily Dungeon. I’ll go for Elite mode I think.