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All of the “speciality” pigs are just another means of Rovio controlling the game, but the most blatant if the Magician pig; it’s pretty ridiculous that you can play levels as well as they can be played, but lose lives by a pig just moving around when shot at. You also notice that he moves far more when you are doing well on a level; if you have say 3 sets left, with only a couple of birds left, he’ll stay put and allow himself to get shot. However, if you still have a fistful of lives left he’ll move up to 3 times.
I hate this element. It takes away any semblance or notion of skill. I know the whole thing is pretty much rigged – let’s be honest, if the game doesn’t want you to progress, it won’t let you, if the Rovio gods decide to take pity then you’ll win the level often with 6 or 7 lives to spare – but it’s the sheer obviousness of the Magician pig that really annoys me. The most compelling thing about AB for me from the start was that if you got your shot right, you’d succeed. AB2 has removed that entirely as there are so many ways it controls success and failure, not randomly (it’s never random), but arbitrarily. I feel like I’m part of someone else’s game, rather than the main protagonist in my own.