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@smwforever45 Woops, I’m sorry, I did mean Thunderbird! But my best advice for you for your objective is… thorns. Thorns, or retaliation. Both are good. The Mighty banner set gives a lot of power, but Valiant assures longevity.
Now, what you want is, yes, Princess and Mage, but the key to the lock is the Marksmen.
With Mage, you will need the Lightning Set or the Time Jump set. With Matilda as Princess, you will need the Sweet set, or pretty much anything that assists healing. With Blues as Marksmen, you will want the Beep set.
Note: this may not work if the opponent decides to support too much, has a Rage Block, Soothing, or Resurrection emblem, has a Blessed set, has a Chuck with Mana Shell or any bird that can remove debuffs, has a Chuck with Phoenix or and/or Blues with Help Me… pretty much anything that spams Resurrection, spams heals, or spams support on their team will ruin this strategy
However, if all of the birds can attack multiple times or has a time warp proc’d, you’re in for an easy time.
Turn one: Use the rage chili on Chuck. If you don’t have the Golden Chili, just do AOE damage with Chuck. If your Time Jump set allows it, do more AoEa damage, provided it will not knock anyone out. Then, use Matilda to attack the bird with the most health and force then to attack your banner; if Chuck used a rage chili, the effects should already be there. Then, use the Blues to pick out the least healthy one.
Turn two: everyone will either support or attack your banner. Now, apply the Shock Shield on the banner. If your Time Jump set allows it, make Chuck do more AoE damage, provided it will not knock anyone out. Keep using Matilda to heal the banner or attack someone to lower their health. Now, here is where the Blues come to play: ue their Ambush ability on your banner, so whenever they attack your banner, Blues will retaliate.
In the following turbs, use Matilda to heal the banner or force everyone to attack your banner. Use Chuck for AOE until someone dispells your banner; in that case, apply the support skill, again. Use the Blues to pick off healthy birds and lower others with possible AoE from Beep Beep. With luck and a bit of patience, the opposing birds will succumb to the Shock Shield and the Blues’ Ambush.
Keep in mind, Chuck’s Shock Shield and Matilda’s Royal Order lasts 3 turns, but the Blues’ Ambush lasts two, so pay attention to the buffs.
This is only theoretical. I don’t know if this will work, but once you are ahle to play again, try it the next time you have that objective.
Or, test it with Piggy McCool’s team. His team is weak as heck (I wish they’d buff him for practice), but it might help.
The reason I did not use Rogue was because the Rogues would hit someone with their goo during Chuck’s ability and that would likely ruin the strategy. With Marksmen, you have a decent AOE chance, and, not to mention, that lovely debuff they give. If you wanna use Rogues with this set, do not use Chuck’s rage ability. Instead, use the Shock Shield on your banner, attack a bird with Matilda, and use the Blues’ cupcake trap on the banner.
Now, if you reeeeally wanna use rogues, Another strategy involves using Bomb. Whatever class is fine, Use the sugar rush set, if applicable.
First turn, use Bomb’s rage ability. Then, use Chuck for some more AoE, or give the banner the Shock Shield and use the Blues’ cupcake trap on the banner.
This is a more…violent method. Gets the job done. However, with minimal to no longevity for the banner, unless you have the Blessed or the Bird Bond set, that banner is going to fall very quickly.