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@henjovr
You’re forgetting that it triggers on < 50%, so can potentially trigger more than just once.
And for bosses: We haven’t had any new caves in a long while, bosses are so situational that it doesn’t matter for me.
So, if you just consider banners:
A 28.000 HP banner gave you effectively a hit of 5600 damage, since that was left of the health. Now it does 4339. Pretty close already, right?
Now consider that the finisher can trigger TWICE below 50% health.
I consider that a big buff overall!
It’s also more useful against birds for the same reason: can trigger more often and knockout tough birds like Red more easily.