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@poptimus
“Same for the amount of points it takes to get the higher amounts of tokens (80, 90, 100). Why should it be a gimme?”
The way I see it, there’s two extremes to how one can do this. Either:
1. play every single “free” recharge offered to you (that’s 27 runs in a 24 hour period, since we always start off with 4) without spending any gems, or
2. just spend gems until you’ve earned the full 550 in the challenge.
Given that option (1) involves severe disruption of sleep patterns and interruptions in one’s daily life, I would hardly consider it a “gimme”.
And yet when Rovio raises the bar on the challenge so high that it literally becomes impossible to achieve 550 without using gems, even when you’re willing to wake up in the middle of the night and interrupt your real life activities to utilize all 27 of the free runs, then it seems unreasonable to me.
Spending money on premium purchases should be a convenience, to help people who don’t have the time or patience to grind things out. But when you DO have the time and patience, and yet the bar is set so high that grinding things out isn’t enough, that’s when “free to play” crosses over to “pay to win”.
Just my $0.02