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Anyone have any level 62 set items yet? If so, please let me know which ones, and how much attack power or health they provide. I want to try to figure out what the optimal enchantment level is to avoid getting screwed by future level cap increases.
Examples:
– An unenchanted level 52 banner top or banner flag provides 7054 banner health (ETA: 7054 is for diamond league items. Obv would be lower if the item is from a lower league)
– An unenchanted level 52 weapon for Red provides 330 attack power
– An unenchanted level 52 weapon for Bomb or The Blues provides 528 attack power
– An unenchanted level 52 off hand item for The Blues provides 1056 health
– A level 52 weapon for Red, enchanted to level 2, provides 363 attack power
I’m thinking that there’s some level of enchantment that may result in a net change of zero (or higher?) when a level 52 set item is scrapped, and the resulting shards are used to enchant a new level 62 item to replace the old one.
When you scrap a set item, you get shards equal to enchantment level plus one. So if you scrap a level 52 set item which was enchanted to level 5, you’ll get six shards when you scrap it, which can them be used to enchant the level 62 replacement item up to level 3. I would guess that a level 62 item enchanted to level 3 would be stronger than a level 52 item enchanted to 5. But would a 62/4 be stronger than a 52/9? That, I’m not so sure about. As such, I’m guessing that the ideal legendary set item enchantment level (for the purpose of this exercise) is going to be 5, but I need to know the numbers for level 62 set items to be sure. Thanks to anyone who can help!