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@pointless
That’s the direct counter to Valiant. Reduce to zero, as with pre-buggy Valiant, this was, for the most part, simply a reduction of one turn. As we all know, this is a huge set back running anything else, as zero is three turns to revive and becomes insurmountable. For me, targeting Chuck almost exclusively when bearing the Reset has worked fairly well, but obviously makes the battles that much longer.