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@tomt
The question is, how would Rovio feel about allowing players to trade items? Can Rovio benefit from player trading?
I guess so. Maybe Rovio can charge, let say, 10 gems for every player-trading transaction. Or depend on what type of items your are trading, Rovio can charge 20 gems for SS items, 15 for S items….etc.
It’s a good idea, but again, can Rovio benefit from it?