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@joe-wolf
No. The only reason I play Cave 17-5 is for the blueprint I’m still missing. The snoutling output is too low for the difficulty you face (Level 49, lots of brutes and 10 waves) so nothing to play for a long time. I actually failed the level today and I played with a 9-10-8 team!
My main means to obtain snoutlings are (probably like everyone else’s)
1. the daily dungeons (each hit from McCool gives two snouts, plus the snouts the enemies drop, plus the snouts you get after clearing the level – will yield at least 150 snouts per run if you get 3 stars and the worst possible prize on the reward wheel – you’ll get more if you do the Elite dungeon or you get the jackpot prize, and less if you clear the level with only 1 or 2 stars). Only do your daily dungeon though – it’s NOT worth spending LC’s on just to get a second run.
2. repeatedly playing Star Reef Castle (yielding about 125-130 snoutlings per run). It’s important you defeat Wizpig – he alone gives 100 snoutlings and he’s the reason everyone here is playing that level. Prince Porky at Desert Pig Castle gives the same amount – but at DPC you’ll be facing one Ironclad enemy (the Cactus Knight on wave 2) and one Dodge Enemy (Prince Porky on wave 5), making it very difficult finding a proper auto-play team.