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Yeah, there’s PvE, but that’s a complete non-issue at this point. Heck, I don’t even participate in the normal events since they offer me nothing.
@smwforever45 pretty much this. I’ve been thinking of ideas to breath some PVE life into this game, I tend to field them here to see if anyone would be interested. However I mostly don’t get any response, so maybe everyone is happy with PVE where it’s at?
Ideally I’d love a new island to explore, with new baddies and some overarching story. It’s Angry Birds so of course it’ll be something along the lines of “Hey someone stole the eggs”, but throw around enough humor and some fun encounters and it’ll be a fun way to go for the next level cap. Maybe throw in a 6th bird and some new mechanics to make us tinker with new team compositions.
Unfortunately I think the enchanting system (currently as it is) is kinda holding this kind of stuff back, because if you balance for the ones who have enchanted you alienate the non enchanted players. If you balance for non enchanted then the enchanted players can bypass any tactics and just brute force their way through. If the encounters scaled by the current power value like you see in arena, that might work. It’d be cool if enchanted provided more of a choice than just “hey here’s a 50% health/dmg boost”.
And I’ve already written way more than I intended when I first started this post and I’m sure any regular reader is tired of seeing these lol xD. Sorry for the long response!